职位描述
ID: 213779Title: Character Artist (请到EA官网e投递简历和欧美作品集)(此岗位负责EA知名3A端游大作,体育游戏,写实风格,偏向写实人物头部和头发制作;要求具备基本英文读写能力) About EA Create EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft. Role This artist role is the point of contact between the teams. You’ll align the vision & goals with directors while also having direct creative input and planning in that collaboration. You’ll oversee and follow the art team’s work and quality specific to the 3D creation. You care about the quality consistency, performance, technical pioneering and team growth. You will report and work under the guidance of the character domain lead and senior artists. Responsibilities Assist the Art Director in driving and maintaining the high visual quality of models, inspiring and aligning with the project vision. Partner with AD and other departments to improve the art pipeline. R&D art ****, adapt new techniques, tools, and workflow Collaborate with Production managers to manage the art team's daily activities Detect potential risks in production and work with partners to come up with mitigation plans Create a fun & inspirational environment while coaching artists by providing reviews, growth plans, and generally assisting in their skills Deliver feedback to internal and external teams to maintain art **** understanding and quality for the Project Required Qualifications 5+ years experience in AAA game production as character lead or experienced artist. We expect excellent understanding of human anatomy, hard surface modeling, fabric sculpting, hair creation and texturing. Advanced knowledge of shape language, silhouette, color theory Versatile skill set for a broad range of art ****s Experience contributing to creative briefs, visual targets and prototypes. Expertise in real-time environment creation workflows. We expect you have a strong curiosity and desire to explore the new workflows in the industry. Ability to collaborate with others. Able to polish art quality with other art teams, able to complete optimization, implementation and debugging pass for the asset with TA team. Ability to provide precise and concise feedback by different forms: verbal, written, paint over and presentation. Mainstream game engine experience.
企业介绍
Electronic Arts (NASDAQ:EA) 成立于1982年,是数字互动娱乐领域的全球领导厂商,公司业务包含游戏的开发与发行,并为联网的家用主机、行动装置和个人计算机提供内容与在线服务。总部设于加州红木城,有着不少家喻户晓且高质量的作品,如:《战地风云》、《Apex Legends》、《The Sims™》、《Madden NFL》、EA SPORTS™《FIFA》、《Titanfall™》、《植物大战僵尸》以及《F1®》等。在 Electronic Arts,我们的宗旨是“激励世界,同享乐游”。我们让兼具创意、创新和激情的人才共聚一堂,为世界各地的亿万名玩家创造非凡的全新游戏体验。我们知道我们的长处在于员工的多样性。我们保证员工处于包容的文化之中,为其提供学习和领导的机会,让其从事职业生涯中最有影响力、最有价值的工作。我们把我们的员工放在首位。我们为员工提供全面的、着重于健康和福祉的福利保障,以满足您的需求,并帮助您平衡您的职业生涯和个人生活。我们提供充满活力和共同协作的工作环境,您可通过我们的员工资源小组进行联系和贡献,享受带薪休假、产假和育儿假来平衡工作与生活,另外还有免费的电子游戏等更多福利!Electronic Arts 是一个机会平等的雇主。所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。公司官网:(此页面展示的游戏产品并非所有都在中国发行)